Difference between revisions of "Unicode"

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== ASCII vs ANSI  ==
 
== ASCII vs ANSI  ==
 
[http://en.wikipedia.org/wiki/ASCII ASCII] includes definitions for 128 characters, with ordinary values 0-127 ($00-$7F Hex). These represent 33 control characters and the rest are printable characters consisting of letters of English alphabet, some common symbols and punctuations. [http://en.wikipedia.org/wiki/ANSI ANSI], on the other hand, is an extension to ASCII. Since each ASCII character occupies 1 byte (8 bits, with ordinary value range 0-255), there are 128 unused mappings. ANSI extends ASCII to support letters and symbols for alphabets of other languages. Each language can use their own custom extension to ASCII with their own letters included, and each such custom extension will have it's own name (code page), for example: [http://en.wikipedia.org/wiki/Windows-1252 Windows-1252] for Latin, [http://en.wikipedia.org/wiki/Windows-1251 Windows-1251] for Russian, etc.
 
[http://en.wikipedia.org/wiki/ASCII ASCII] includes definitions for 128 characters, with ordinary values 0-127 ($00-$7F Hex). These represent 33 control characters and the rest are printable characters consisting of letters of English alphabet, some common symbols and punctuations. [http://en.wikipedia.org/wiki/ANSI ANSI], on the other hand, is an extension to ASCII. Since each ASCII character occupies 1 byte (8 bits, with ordinary value range 0-255), there are 128 unused mappings. ANSI extends ASCII to support letters and symbols for alphabets of other languages. Each language can use their own custom extension to ASCII with their own letters included, and each such custom extension will have it's own name (code page), for example: [http://en.wikipedia.org/wiki/Windows-1252 Windows-1252] for Latin, [http://en.wikipedia.org/wiki/Windows-1251 Windows-1251] for Russian, etc.
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== External References ==
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* http://en.wikipedia.org/wiki/Unicode
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* http://en.wikipedia.org/wiki/ANSI
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* http://en.wikipedia.org/wiki/Windows-1252
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* http://en.wikipedia.org/wiki/Windows-1251

Revision as of 14:04, 28 July 2009

{{{iparam}}} This article needs to be expanded!

Unicode is a universal character set which consists of more than 100,000 characters and additional information regarding various character properties. Unicode represents all of the world's living languages, plus other symbols and notations. Old operating systems like Windows 95/98/Me were able to work only with character sets consisting only out of 256 characters (ANSI), meaning that an operating system could work only in 1 or 2 different alphabets/languages. These days, modern operating systems use Unicode in one form or another, hence, are able to work with almost any language and alphabet.

When it comes to applications, many of them are not able to work with Unicode text or process Unicode filenames. This is because they were initially designed for the old operating systems, and from the programmer's point of view it is not an easy task to redesign and application to work with Unicode on new operating systems.

ASCII vs ANSI

ASCII includes definitions for 128 characters, with ordinary values 0-127 ($00-$7F Hex). These represent 33 control characters and the rest are printable characters consisting of letters of English alphabet, some common symbols and punctuations. ANSI, on the other hand, is an extension to ASCII. Since each ASCII character occupies 1 byte (8 bits, with ordinary value range 0-255), there are 128 unused mappings. ANSI extends ASCII to support letters and symbols for alphabets of other languages. Each language can use their own custom extension to ASCII with their own letters included, and each such custom extension will have it's own name (code page), for example: Windows-1252 for Latin, Windows-1251 for Russian, etc.

External References