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Hi. I tried shutter. It counts the load going down even if it goes for a fraction of a second and adds it up to the duration. Any way to make it consider a long duration instead of split second instances of low CPU load?
I set the threshold to below 20 percent and it still kept counting the load when it was above the limit.
I recorded a video of what exactly happens, and uploaded it on YouTube. The screen in the video shows windows resource monitor, shutter and cinema4d rendering window.
Last edited by ajx89 (2022-07-31 14:13)
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